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Atari, Inc. (Infogrames subsidiary) : ウィキペディア英語版
Atari, Inc. (Atari, SA subsidiary)

The company that currently bears the Atari Inc. name was founded in 1993 under the name GT Interactive. In 1999, Infogrames Entertainment, SA (IESA) acquired a 62% controlling interest in GT Interactive, and proceeded to rename it Infogrames, Inc. After IESA's acquisition of Hasbro Interactive and its related Atari properties in 2001, Infogrames, Inc. intermittently published Atari branded titles for Infogrames Interactive. In 2003, Infogrames, Inc. licensed the Atari name and logo from Atari Interactive and changed its name to Atari Inc. On October 11, 2008 Infogrames completed its acquisition of Atari, Inc., making it a wholly owned subsidiary.〔(Infogrames completes Atari Inc acquisition ) - Phil Elliott 11/10/2008 gamesindustry.biz〕 On January 21, 2013 Atari Inc. filed for bankruptcy, with President Jim Wilson stating plans to try and split off from parent Atari SA.〔http://www.gamasutra.com/view/news/185120/Atari_US_files_for_bankruptcy_to_escape_its_French_parent_company.php#.UP2mIzUZw6o〕
==Atari Inc. product history==
In 2002, Jakks Pacific, a toy making company, released a plug-and-play video game console called the Atari 10-in-1 TV Game. It was battery-operated and shaped similarly to an Atari 2600 joystick, and included A/V ports. In 2004, the same company created a device called Atari Paddle Games, in the shape of one of the 2600s "paddle" controllers with appropriate titles included. However, as stated, neither of the games was directly released by Atari.
The same year that the Paddle Games were released, Atari released a TV game of their own which they called the Atari Flashback Console. The device was designed and produced by Atari consultant Curt Vendel through his engineering firm Legacy Engineering. With only a 10-week development window, what they produced looked like a minute version of the Atari 7800 console originally released in 1984, 20 years prior. The two controllers were small as well, having a joystick and two red buttons on each side. Twenty titles were built into the system. Unlike most plug-and-plays, the Flashback was not powered by batteries, but an (included) AC adaptor instead. The Flashback did fairly well in sales. Since the games were all recreated on hardware more closely resembling the Nintendo Entertainment System than the 7800, some of the aspects of certain games concerning the sound, graphics, or gameplay were either changed or omitted.
Because of popular demand, Atari hired Curt Vendel once again to produce a follow up product. With a longer development window, Vendel released a new version of the Flashback console, titled ''Atari Flashback 2'', in August 2005. The Flashback 2 is based on an implementation of the original Atari 2600 on a single chip that Curt Vendel designed, allowing the original 2600 games to be run instead of ports as in the first Flashback. In addition, the included joysticks are fully compatible with the original 2600 joysticks and vice versa. Furthermore, the circuitboard in the Flashback 2 actually has connectors for modders to solder on a cartridge slot, allowing the Flashback 2 to play the entire library of 2600 games.
Also, in late October 2005, Atari released one of two collections of its classic arcade games only for the Nokia N-Gage console, titled Atari Masterpieces. Atari Masterpieces Volume I includes classic arcade games: ''Asteroids'', ''Battlezone'', ''Black Widow'', ''Millipede'', ''Missile Command'', ''Red Baron'', ''Lunar Lander'' and ''Super Breakout'', and features an exclusive interview with Nolan Bushnell. Atari Masterpieces Volume II was released in March 2006.
On May 5, 2006, Atari and Hasbro stopped Bioware and DLA from further development of premium modules and publishing near-completed premium modules for ''Neverwinter Nights''. No reason was stated, but it was likely in anticipation of the upcoming sequel, ''Neverwinter Nights 2'', which would lack features from these modules. They relented after community backlash.
Recently, Atari's top-selling titles have been the ''Dragon Ball'' games based on the popular anime license from Toei Animation in Japan. These include the ''Dragon Ball Z: Budokai'' series of games for next-generation console systems and the ''Dragon Ball Z: The Legacy of Goku'' series of games for the Game Boy Advance. These games have topped the best-seller charts for numerous console platforms since the release of Atari's first ''Dragon Ball Z'' game, ''The Legacy of Goku'' in 2002, which was the first ''Dragon Ball'' game to be made by an American company, Webfoot Technologies, and is one of the best-selling Game Boy Advance games of all time (#16). The best selling Budokai series is developed in Japan by Dimps and includes ''Dragon Ball Z: Budokai'', ''Dragon Ball Z: Budokai 2'' and ''Dragon Ball Z: Budokai 3''). Atari is also releasing ''Dragon Ball Z: Budokai Tenkaichi'' and its sequel, ''Dragon Ball Z: Budokai Tenkaichi 2'' which is a separate series from the Budokai series. Following the success of the Budokai and Legacy of Goku series, Atari has released numerous other Dragon Ball titles including ''Dragon Ball Z: Supersonic Warriors'', ''Dragon Ball Z: Super Sonic Warriors 2'', ''Dragon Ball Z: Sagas'', ''Dragon Ball GT: Transformation'', ''Dragon Ball: Advanced Adventure'' and ''Super Dragon Ball Z''.
Atari also released a series of games based on the ''Matrix'' movie trilogy including ''Enter the Matrix'' and ''The Matrix: Path of Neo''. Although not critical successes, these titles represent some of the most expensive video games ever developed. Enter the Matrix, which was developed by Shiny Entertainment, sold 1.38 million units for the PlayStation 2 and 1 million units for the Nintendo GameCube.
Another popular series by Atari has been the Godzilla Series, based on the nuclear monster originally created by Toho. Pipeworks developed and created all of the three console titles, although handheld titles were developed separately. The series started with "Godzilla: Destroy All Monsters Melee" for the Nintendo GameCube which was released on October 11, 2002 to much success before it was ported to the Microsoft Xbox a year later. It was followed by a sequel, "Godzilla: Save the Earth" for the PlayStation 2 and the Xbox, on November 16, 2004. Despite Save the Earth's relative commercial failure, Godzilla: Unleashed was released for the PS2 and Wii, on November 20, 2007 and December 5, 2007 respectively. Unleashed was accompanied by Godzilla Unleashed: Double Smash for the Nintendo DS, which was released on November 20, 2007. There is speculation as to the series' future, although current belief is Atari has lost the rights to Godzilla.
Other currently popular titles for Atari include ''RollerCoaster Tycoon 3'', ''Test Drive Unlimited'', ''Neverwinter Nights'', the ''Alone in the Dark'' series and the ''Driver'' series (recently sold to Ubisoft for a reported $24 million〔''(Atari: "In The Money", Driver Gone )'' - TotalGaming.net news, July 13, 2006〕).

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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